Outsourced game QA
Functional, compliance, compatibility and accessibility testing for console, PC and mobile games.
Tidewater QA is an independent test house. We've been finding bugs in other people's games since 2015. We have two labs on the East Coast and about 330 testers, leads and support staff between them.
We are not a publisher and we don't make games. Testing is the whole business.
What we test
How engagements usually work
- You send a build, a brief and a rough schedule.
- We send back a test plan and a quote, usually inside a week.
- A lead is assigned. Bugs go straight into your tracker.
- Daily summary by email. Weekly call if you want one.
Short engagements (a few days of compatibility, a one-off accessibility review) are fine. So are long-running embedded teams on live games.
Security
Unreleased builds stay on locked-down lab machines on segregated networks. Badge-access test floors, no personal phones on the floor, NDAs for everyone. We can also test on your own kit over remote access if your builds can't leave the building.
Contact
New work: bids@tidewaterqa.com
Current clients and anything else: qa@tidewaterqa.com